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1. Little talk about AV vs vehicle - in Feedback/Requests [original thread]
AV grenades should be good as the tier it is fighting, tech 1 being able to handle tech 1 and millita (milita frag should be able to mess up the free jeep more, and any real anti tank weapon breathing on it turn it to slag). One tech 1 AV nade bei...
- by Patoman OfallColors - at 2013.01.21 06:40:00
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2. Removing the majority of starter fits. - in Feedback/Requests [original thread]
The problem I see is that free fits are just as effective as tech 1 fits (same HP, same slots, same dam, same same same) The millita suit and modules, and guns needs to be 75-90% as good as standard gear that you actually train and pay for. The...
- by Patoman OfallColors - at 2013.01.21 06:15:00
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3. Playing the game today for the first time. - in Feedback/Requests [original thread]
The planets fighting on I can hardly say seem temperate, I would say those are barren planets. Temperate planets should be a bit more green. I do like the closer to life color of some things, eve is real, not a cartoon.
- by Patoman OfallColors - at 2013.01.21 05:46:00
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4. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
You should be able to select anywhere on the map, but don't make it too precise and have error of 1-50 feet (kind of like spread for a gun, but you the projectile). It would allow utlizng the inertia dampener more often for dramatic affect.
- by Patoman OfallColors - at 2013.01.21 05:38:00
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5. Big Team battles for everyone, no saftey deposit, no wait, no stiffs - in Feedback/Requests [original thread]
My idea is for company or battalion battles a team of 16 players premade, the only way to be sure everyone you are playing with is a friend (corpie). Be also able to add anyone for a big team, not just corp mates, I don't want space politics affec...
- by Patoman OfallColors - at 2013.01.21 04:44:00
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6. Request! New game types and bigger squads - in Feedback/Requests [original thread]
They should just allow company or team battles that are random and not isk losing ventures From what I heard from pros (invictus ceo) is that he wants to get matches, current system is a isk losing venture where the other side has to agree to the...
- by Patoman OfallColors - at 2013.01.21 04:14:00
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7. New PvE gamemode: Salvage - in Feedback/Requests [original thread]
More random match options are always good. Why should it just be two types fighting faction warfare, who says mercs should just have 4 employers. It would be good to have all the random match options be available for companies (whole team) to ran...
- by Patoman OfallColors - at 2013.01.21 01:48:00
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8. Salvage based on those who died, be able to sell items for isk - in Feedback/Requests [original thread]
One idea is for any game played that salvage is 50% chance any item destroyed, any mod, any suit or vehicle will be recovered as salvage. It could be all goes to winning team, or random. I was thinking of it being based off what you killed but ...
- by Patoman OfallColors - at 2013.01.21 01:30:00
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9. Heavy thoughts - in Feedback/Requests [original thread]
Double the deployment costs, twice the armor twice the costs? Things should never be balanced purely on things being equal, bigger weapons should be better but cost more. Likewise, make the scout armor 1/2 3/4 the cost of a assault (and logi t...
- by Patoman OfallColors - at 2013.01.21 01:11:00
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10. [Suggestion] Mass Driver balance suggestion - in Feedback/Requests [original thread]
Not every player uses it, I would say at most 1/4 average. Though it is used in equal frequency as anti tank and anti infantry. One shot one kill is pretty desirable, if rockets were able to be dumb fired i would use those just like I did in earl...
- by Patoman OfallColors - at 2013.01.21 01:04:00
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11. [REQUEST]-Bleed out time indicator. - in Feedback/Requests [original thread]
Color coded, yellow -> orange -> red -> blinking red -> dead Literal triage in games, someone too far away and or blinking red focus on someone who has a chance. Bullshit lore is that suits know and monitor this information, and broa...
- by Patoman OfallColors - at 2013.01.21 00:56:00
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12. HAV turrets - in Feedback/Requests [original thread]
Just enable being able to switch to first person viewing with zooming just like WOT That way, can focus on either task of moving, or shooting.
- by Patoman OfallColors - at 2013.01.21 00:53:00
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13. Player interface out of battle, critique - in Feedback/Requests [original thread]
Having played eve, and this game one thing I notice is that it is much easier to manage things in eve when it comes to communication and management, and scanning though info. Its easy in eve to have many chat windows going on, and flip between t...
- by Patoman OfallColors - at 2013.01.15 02:54:00
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